0👍
✅
onload
is an async function so you can’t return from it, you need to use a callback:
methods: {
photoConvert (file, cb) {
var f = file
var fr = new FileReader()
fr.readAsDataURL(f)
fr.onload = function () {
var tempImage = new Image()
tempImage.src = fr.result
var height = tempImage.height
var width = tempImage.width
if (height > 150) {
width = width / (height / 150)
height = 150
}
if (width > 150) {
height = height / (width / 150)
width = 150
}
var c = document.createElement('canvas')
c.width = width
c.height = height
var ctx = c.getContext('2d')
ctx.drawImage(tempImage, 0, 0, width, height)
var b64str = c.toDataURL('image/jpeg')
console.log(b64str) //this outputs correctly, so we know it was called
this.b64str = b64str //tried setting data element to no effect
cb(b64str) //never gets to method calling this function
}
},
onChange () {
if (this.$refs.pictureInput.file) {
console.log('Picture loaded.') // we got it
this.photoConvert(this.$refs.pictureInput.file,
function(final64 ){console.log(final64))
}
else {
console.log('FileReader API not supported')
}
}
},
Source:stackexchange.com