[Vuejs]-NW.js child_process not working with vue.js app

0👍

Finally I found the solution.

It seems that webpack overwrites some node modules.

To prevent this you just have to add this to your webpack config :

target: 'node-webkit',

I read that there were other types of availble targets like “node”.

This is most of the webpack file to help you place the above line correctly.

module.exports = {
  context: path.resolve(__dirname, '../'),
  entry: {
    app: './src/main.js'
  },
  output: {
    path: config.build.assetsRoot,
    filename: '[name].js',
     publicPath: process.env.NODE_ENV === 'production'
      ? config.build.assetsPublicPath
      : config.dev.assetsPublicPath
  },
  resolve: {
    extensions: ['.js', '.vue', '.json'],
    alias: {
      'vue$': 'vue/dist/vue.esm.js',
      '@': resolve('src'),
    }
  },
  module: {
    rules: [
      ...(config.dev.useEslint ? [createLintingRule()] : []),
      {
        test: /\.vue$/,
        loader: 'vue-loader',
        options: vueLoaderConfig
      },
      {
        test: /\.js$/,
        loader: 'babel-loader',
        include: [resolve('src'), resolve('test'), 
resolve('node_modules/webpack-dev-server/client')]
       },
      {
        test: /\.(png|jpe?g|gif|svg)(\?.*)?$/,
        loader: 'url-loader',
        options: {
          limit: 10000,
          name: utils.assetsPath('img/[name].[hash:7].[ext]')
        }
      },
      {
        test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)(\?.*)?$/,
        loader: 'url-loader',
        options: {
          limit: 10000,
          name: utils.assetsPath('media/[name].[hash:7].[ext]')
        }
      },
      {
        test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/,
        loader: 'url-loader',
        options: {
          limit: 10000,
          name: utils.assetsPath('fonts/[name].[hash:7].[ext]')
        }
      }
    ]
  },
  target: 'node-webkit'
}

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