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{{var1}}, <<%= var1 >> are the syntaxes for Handlebars and EJS respectively.
for Pug it’ll be #{var1}.
An example code snippet below
Read the HTML/template file and replace the identifier with chart data.
The pug file below.
doctype html
html
head
title my chart application
meta(charset='utf-8')
| **
script(src='https://cdn.jsdelivr.net/npm/chart.js')
| **
style.
body
canvas#test
script.
var data = {
labels: ["Mon", "Tue", "Wed", "Thu", "Fri"],
datasets: [
{
label: "My data",
fillColor: "rgba(189,156,221,0.2)",
strokeColor: "rgba(189,156,221,1)",
pointColor: "rgba(189,156,221,1)",
pointStrokeColor: "#111",
pointHighlightFill: "#000",
pointHighlightStroke: "rgba(189,156,221,1)",
data: #{myChartInfo}
}
]
};
var ctx = document.getElementById("test").getContext("2d");
var myChart = new Chart(ctx).Line(data);
Nodejs
var http = require('http');
var fs = require('fs');
http.createServer(function (req, res) {
fs.readFile('index.pug', 'utf-8', function (err, data) {
res.writeHead(200, { 'Content-Type': 'text/html' });
const chartData = 'some data';
const result = data.toString('utf8').replace('#{myChartInfo}', JSON.stringify(chartData));
res.write(result);
res.end();
});
}).listen(3000);
The #{myChartInfo} in the HTML/templating engine is replaced with the data at the server-side.
Source:stackexchange.com