1👍
You indeed need to use .destroy()
method to remove any previous instance of chart before making a new one.
Perhaps, you were using the .destroy()
method in an inappropriate manner, which made it non-effective.
Here‘s how you could properly remove / destroy any previous instance of chart, before creating a new one …
var meta = barGraph && barGraph.data && barGraph.data.datasets[0]._meta;
for (let i in meta) {
if (meta[i].controller) meta[i].controller.chart.destroy();
}
affix the above code before initiating your chart
note: barGraph
must be a global variable.
ᴡᴏʀᴋɪɴɢ ᴇxᴀᴍᴘʟᴇ ⧩
var barGraph;
function init(str) {
$.ajax({
url: "https://istack.000webhostapp.com/json/" + str + ".json",
method: "GET",
success: function(data) {
console.log(data);
var label = ['aanwezig', 'afwezig'];
var aanwezigheid = [];
for (var i in data) {
aanwezigheid.push(data[i].aanwezig, data[i].afwezig);
}
var chartdata = {
labels: label,
datasets: [{
backgroundColor: ['rgba(0, 65, 140, 0.8)', 'rgba(215, 165, 0, 0.8)'],
borderColor: 'rgba(0, 0, 0, 0)',
hoverBackgroundColor: ['rgba(0, 65, 140, 1)', 'rgba(215, 165, 0, 1)'],
hoverBorderColor: 'rgba(200, 200, 200, 0)',
data: aanwezigheid
}]
};
var option = {responsive: false};
// destroy previous chart
var meta = barGraph && barGraph.data && barGraph.data.datasets[0]._meta;
for (let i in meta) {
if (meta[i].controller) meta[i].controller.chart.destroy();
}
// make new chart
var ctx = $("#mycanvas");
barGraph = new Chart(ctx, {
type: 'pie',
data: chartdata,
options: option
});
},
error: function(data) {
console.log(data);
}
});
}
body{overflow:hidden}button{margin-left: 45px}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.5.0/Chart.min.js"></script>
<button onclick="init('t1')">Dataset 1</button>
<button onclick="init('t2')">Dataset 2</button><br>
<canvas id="mycanvas" height="180"></canvas>
Source:stackexchange.com