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First, two problems unrelated to your infinite loop problem:
- In main.html, the
data
param you are sending to Chart.js is undefined. Presumably you will fix that in your actual code. - In the selector you send to Chart.js, you are sending the canvas –
document.getElementById('myChart')
– when you should be sending the canvas context –document.getElementById('myChart').getContext('2d')
Once those are fixed, you could potentially be rendering a chart, but you get an infinite loop because you have called your own function Chart
when that’s also the name of the Chart.js function (where it says var myChart = new Chart(ctx, ...)
. Just change your function name to something else.
Here’s an example where I just put in an empty array for data
and changed your function name to drawChart
.
function drawChart(data, ctx){
var myChart = new Chart(ctx, {
type: 'bar',
data: {
labels: ['Red', 'Blue', 'Yellow', 'Green', 'Purple', 'Orange'],
datasets: [{
label: '# of Votes',
data: [12, 19, 3, 5, 2, 3],
backgroundColor: [
'rgba(255, 99, 132, 0.2)',
'rgba(54, 162, 235, 0.2)',
'rgba(255, 206, 86, 0.2)',
'rgba(75, 192, 192, 0.2)',
'rgba(153, 102, 255, 0.2)',
'rgba(255, 159, 64, 0.2)'
],
borderColor: [
'rgba(255, 99, 132, 1)',
'rgba(54, 162, 235, 1)',
'rgba(255, 206, 86, 1)',
'rgba(75, 192, 192, 1)',
'rgba(153, 102, 255, 1)',
'rgba(255, 159, 64, 1)'
],
borderWidth: 1
}]
},
options: {
scales: {
yAxes: [{
ticks: {
beginAtZero: true
}
}]
}
}
});
}
drawChart([], document.getElementById('myChart').getContext('2d'))
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.6.0/Chart.min.js"></script>
<canvas id='myChart'></canvas>
NB: The script error that shows up in the console log is because of cross-origin scripting on StackOverflow and is something you can fix on your own site.
Source:stackexchange.com