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I figured it out, if anyone’s interested.
There’s a variable in the HandleComplete() function called exportRoot.
I put exportRoot in data() as undefined, and then called it from elsewhere with the “this” keyword.
My function ended up looking like this:
controlPlaying(state) {
if (state == 'pause') {
this.exportRoot.paused = true
}
else {
this.exportRoot.paused = false
}
}
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Source:stackexchange.com