0👍
createGameCardsArray
creates an array of references to the same instance of items[random index]
, so editing the card from one reference would reflect the change in all references to the same card. The solution is to clone each card with the spread operator (or Object.assign
):
function createGameCardsArray() {
const cards = [];
for (let i = 0; i <= 17; i++) {
cards[i] = { ...items[Math.floor(Math.random() * 6)] };
}
return cards;
}
// This is all the data for each card
const items = [
{
front: 'images/cardfront.png',
back: 'images/coin10.png',
name: 'coin10',
flipped: false
},
{
front: 'images/cardfront.png',
back: 'images/coin20.png',
name: 'coin20',
flipped: false
},
{
front: 'images/cardfront.png',
back: 'images/flower.png',
name: 'flower',
flipped: false
},
{
front: 'images/cardfront.png',
back: 'images/mushroom.png',
name: 'mushroom',
flipped: false
},
{
front: 'images/cardfront.png',
back: 'images/oneup.png',
name: 'oneup',
flipped: false
},
{
front: 'images/cardfront.png',
back: 'images/star.png',
name: 'star',
flipped: false
}
];
// This is a function to create an array of 18 randomly shuffled cards
function createGameCardsArray() {
const cards = [];
for (let i = 0; i <= 17; i++) {
cards[i] = { ...items[Math.floor(Math.random() * 6)] };
}
return cards;
}
new Vue({
el: '#app',
data: {
// This holds the array of randomly shuffled cards
cards: createGameCardsArray(),
// gameSounds: audio,
started: false
},
methods: {
// When this method is called, all matches are flipped
flipCard: function(card) {
card.flipped = !card.flipped;
},
start: function() {
console.log(this.cards);
this.started = true;
//this.gameSounds.background.play();
//this.gameSounds.background.loop = true;
},
stop: function() {
this.started = false;
this.gameSounds.background.pause();
this.gameSounds.background.currentTime = 0
this.gameSounds.background.loop = false;
}
}
})
<script src="https://unpkg.com/vue@2.6.10/dist/vue.min.js"></script>
<div id="app">
<div class="container" id="matchGame">
<div class="col-6 mx-auto bg-dark" style="margin-top:230px;">
<h3 class="text-light text-center pt-3">Mario Bros Matching Game</h>
<button v-on:click="start" v-show="!started" class="btn btn-lg btn-success mb-2">Start</button>
<ul v-if="started" class="d-flex flex-sm-wrap justify-content-between mt-5 pb-5">
<li class="mb-3 ml-2" v-for="(card, index) in cards" v-on:click="flipCard(card)">
<transition name="flip">
<span v-on:click="flipCard(index)" v-if="!card.flipped">FRONT: {{ card.front }}</span>
<span v-on:click="flipCard(index)" v-else>BACK: {{ card.back }}</span>
</transition>
</li>
</ul>
<button v-on:click="stop" v-show="started" class="btn btn-danger mb-3">Stop</button>
</div>
</div>
</div>
Source:stackexchange.com