3đź‘Ť
I messed around with it and got it working (at least for me)
The notable parts I changed were the ajax:
$.ajax({url:"data.json",dataType:"json"})
.fail(function(){alert("Im a failure")})
.done(function(data){
var myData = (data);
and I took the end part out of the “window.onload”, which wasn’t neccesary since you’d already declared the canvas.
I guess I’ll dump all the code I used
<script src="Chart.js"></script>
<script src="jquery-1.11.2.min.js"></script>
</head>
<body>
<div id="chartCanvas">
<canvas id="canvas"></canvas>
<br>
</div>
<script type="text/javascript">
$.ajax({url:"data.json",dataType:"json"})
.fail(function(){alert("Im a failure")})
.done(function(data){
var myData = (data);
console.log(myData[0].jaar);
Array.prototype.mapProperty = function(property) {
return this.map(function (obj) {
return obj[property];
});
};
// Example: myData.mapProperty('rank') to get an array of all ranks
lineChartData = {
labels : myData.mapProperty('jaar'),
datasets : [
{
label: "My First dataset",
fillColor : "rgba(220,220,220,0.2)",
strokeColor : "rgba(220,220,220,1)",
pointColor : "rgba(220,220,220,1)",
pointStrokeColor : "#fff",
pointHighlightFill : "#fff",
pointHighlightStroke : "rgba(220,220,220,1)",
data : myData.mapProperty('verbruikInGB')
}
]
};
//window.onload = function(){
console.log("cheerio")
var ctx = document.getElementById("canvas").getContext("2d");
window.myLine = new Chart(ctx).Line(lineChartData);
//}
});
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Source:stackexchange.com